A short 2D pixel-art combat prototype with soulslike weight.

Built in 5 days. Combat loop only — combos, dodge, two skills, five enemies, and a mimic boss across 6 waves.

▸ Recommended: click the fullscreen button (bottom-right) for the best experience.

Features

· Melee combos, air combos, dive attack

· Dodge with separate i-frame and action-lock windows

· Two skills: Throwing Dagger / Frost Slam

· Five enemy types + Mimic boss

· Wave system (5 + boss)

· Hand-rolled Behavior Tree for enemy AI

· Hit-stop, camera impulse, slow-mo on key impacts

Controls

Move — WASD / Left Stick

Jump — Space / A

Dodge — Ctrl / RB

Run (hold) — Shift / LB

Attack — J / X

Skill 1 (Throwing Dagger) — K / Y

Skill 2 (Frost Slam) — L / B

Source

MIT — https://github.com/pulppixel/2d-combat-prototype

Credits

Assets by Anokolisa, rvros, LuizMelo, Frostwindz, TomMusic, Chequered Ink, Yūki. Music from Pixabay. Full credits and links in the GitHub README.

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