2d combat prototype
A short 2D pixel-art combat prototype with soulslike weight.
Built in 5 days. Combat loop only — combos, dodge, two skills, five enemies, and a mimic boss across 6 waves.
▸ Recommended: click the fullscreen button (bottom-right) for the best experience.
Features
· Melee combos, air combos, dive attack
· Dodge with separate i-frame and action-lock windows
· Two skills: Throwing Dagger / Frost Slam
· Five enemy types + Mimic boss
· Wave system (5 + boss)
· Hand-rolled Behavior Tree for enemy AI
· Hit-stop, camera impulse, slow-mo on key impacts
Controls
Move — WASD / Left Stick
Jump — Space / A
Dodge — Ctrl / RB
Run (hold) — Shift / LB
Attack — J / X
Skill 1 (Throwing Dagger) — K / Y
Skill 2 (Frost Slam) — L / B
Source
MIT — https://github.com/pulppixel/2d-combat-prototype
Credits
Assets by Anokolisa, rvros, LuizMelo, Frostwindz, TomMusic, Chequered Ink, Yūki. Music from Pixabay. Full credits and links in the GitHub README.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | pulp-pixel |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, boss-fight, combat, Hack and Slash, Pixel Art, Prototype, Side Scroller, Singleplayer, Souls-like, Unity |
| Content | No generative AI was used |




Leave a comment
Log in with itch.io to leave a comment.